UX/UI
4–6 sessions · Advanced
Design Briefs · PRACTICE
Design a mobile app that helps people find and swap houseplants with neighbors.
The step-by-step guide
- 01
Interview
Talk to three plant owners about their habits.
- 02
Map the flow
List the screens and the steps between them.
- 03
Wireframe
Sketch and test the key flow on paper.
- 04
Design the UI
Build five high-fidelity screens and a small component set.