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Memory

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Design + The Brain · LEARN

Working memory is brutally small. Miller's famous 1956 paper put the limit near seven chunks; later work by Cowan revised it closer to four. Either way, a design that asks people to hold many things in mind at once is a design that fails. Recognition is far easier than recall — which is why visible options beat hidden commands, and why icons need labels.

Long-term memory is built through meaning, emotion, and repetition. Distinctive, coherent visual identities are memorable precisely because they reduce the number of things to remember to one strong, consistent impression. Chunking information, using familiar patterns, and offloading memory into the environment — labels, breadcrumbs, progress indicators — are all ways of respecting the brain's limits.

The practical rule: never make the user remember anything the screen could simply show.

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